Amir Satvat

Amir Satvat

Business Development Director
Tencent Games

Roundtable Leader & Workshop Leader

Website: https://asgc.gg/


Amir Satvat is a leading voice in games, known for helping over 4,500 gamers find jobs through free, transparent resources. A passionate community builder, he does this alongside his role as Business Development Director at Tencent Games in North America. With 20 years of experience at Amazon, Goldman Sachs, and more, and degrees from Wharton, Penn, NYU, and Boston College, Amir brings deep insight into industry trends. His mission is to make games more open and supportive for all. Through his team's data and dedication, ASGC (Always Supporting the Games Community) is reshaping how people access opportunity in the industry.

Roundtable:
The Story After the Layoffs: Rebuilding a More Humane Games Industry

This roundtable, led by Amir Satvat, brings together studio, platform, and publishing leaders for an unfiltered conversation about what comes after the 2022–2025 layoff wave. Rather than rehashing the crisis, this session focuses on the story ahead: how the industry rebuilds trust, restores psychological safety, and designs healthier systems for hiring, retention, and care.

Participants will explore practical shifts in leadership behavior, people operations, and cultural norms that move games from a cycle of boom-and-bust to one of stability and dignity. The goal is to surface real, implementable ideas that redefine what a resilient and humane games industry looks like.

Workshop:
Early Career Hiring in a Broken System: Rewriting the First Chapter

Early career talent is entering the games industry at one of its most unforgiving moments in history. In this workshop, Amir Satvat leads a conversation on how the industry can responsibly rewrite the “first chapter” for emerging developers, artists, designers, and producers.

The session examines why traditional entry points have collapsed, how expectations have drifted from reality, and what structural changes are required to re-open viable pathways into games. Participants will discuss and engage in discussions about apprenticeships, realistic portfolio standards, paid internships, mentorship pipelines, and how to balance opportunity with studio risk in an era of reduced hiring. This is not about inspiration - it is about rebuilding the entry ramp.