
Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He licenses GDCo's game data platform to a number of leading PC/console publishers and developers and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years. He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at Game Developer magazine and GameDeveloper.com and sits on the board of the Video Game History Foundation.
Balancing Multiplatform Discovery in Today's PC/Console Market
There's plenty of platforms to release your game on nowadays - but which ones are most dynamic, and which ones can you actually break through with? This roundtable will examine the state of PC game discovery on Steam and other platforms and compare it with Switch 1 and 2, PlayStation 4 and 5, and Xbox One and Series (and related cloud and PC platforms!) Are there any hidden platform gems here? Which platforms seem more crowded and difficult to enter than others? What are the actual demographics of these key platforms and what kind of games do they like? And should we also be thinking more about mobile platforms, again? Let's discuss...