Katie is currently a senior game designer at Riot Games working on an upcoming title. Previously, she was the writer on Elsinore (by night) and a designer and writer at Oculus, Xbox, and Her Interactive (by day).
Monetization is increasingly a topic of friction between developers and our playerbases-- possibly the most contentious of all. How can we continue creating healthy revenue streams that keep the lights on without leaving players feeling exploited? And how can we mitigate damage to our player communities as we explore new monetization models? In this discussion, we'll wade into what works, what doesn't, and what we'd like to see more of in the future.