Robin Hunicke is a game designer and producer, with a background in fine art,�computer science�and applied�game studies.�Her titles include�the award-winning PSN downloadable title,�Journey,�Steven Spielberg�s�Boom Blox�series for the Nintendo Wii,�MySims, and�The Sims 2.��In the fall of 2012, she co-founded�Funomena, an independent game development studio in San Francisco, where�she is collaborating on a new game with the artist and designer�Keita Takahashi. �
Recognized as an influential�Woman in Games, Robin is an evangelist for diversity of thought and participation in game design and game culture. She promotes�the MDA approach�to game design, co-organizes the annual�Experimental Gameplay Workshop, has chaired the�IndieCade Festival�of independent games. A firm believer in the power of games to create new experiences and feelings, Robin�lectures extensively on how�designers�can�create novel, experimental, and playful interactive experiences.