Lyle Hall

Lyle Hall

VP of Product Development


Franchise Crossover:� Trusting Your Child in the Hands of Strangers

Lyle Hall currently oversees multiple internal studios as corporate Vice President of Product Development for THQ.� In 1990, he began his game career as a producer for Virgin Mastertronic, and over the last fifteen years has designed and/or produced some of the industry�s defining titles.� Lyle wrote the game design for 1992�s Game of the Year, Global Gladiators, produced Westwood Studios� genre spawning Dune II: The Building of a Dynasty, and established the game vision for Silicon Knight�s original Legacy of Kain: Blood Omen.� In 1995, he created, designed and produced the first 32-bit character action game GEX � �95�s Game of the Year, which was bundled with the 3DO hardware, licensed by Microsoft and a multi-million unit seller on PSOne.� With a career defined by key contributions to cutting-edge development studios such as Virgin Games, Crystal Dynamics, Kalisto and DreamWorks Interactive, Lyle has spent the last four years guiding THQ�s Los Angeles development studio, Heavy Iron, as General Manager and Executive Producer of a string of multi-million unit selling games based on Nickelodeon�s SpongeBob Squarepants and Disney/Pixar�s The Incredibles properties.�