Todd Howard

Todd Howard

Game Director & Executive Producer

Bethesda Game Studios

Todd Howard is a designer, director, and producer at Bethesda Game Studios. He joined Bethesda in 1994 and has created some of the industry’s most successful games by pioneering open world gameplay. GamePro magazine named him to the Top 20 Most Influential People in Gaming over the Last 20 Years. He is one of IGN’s Top Game Creators of All Time. He received one of the industry’s highest awards by being named Best Game Director by the Academy of Interactive Arts and Sciences in 2012. In 2014 he received the Lara of Honor, Germany’s lifetime achievement award for gaming. Mr. Howard is one of the only developers to create three Game of the Year winners in a row with Oblivion, Fallout 3, and Skyrim

Todd is currently directing Fallout 4, which was named E3’s Best of Show for 2015, and is set for release on November 10, 2015. He also directed Fallout Shelter, the studio’s first mobile game, which quickly became the #1 App for both Apple and Google. 

Most recently he was Game Director of The Elder Scrolls V: Skyrim, one of the most critically acclaimed and best selling games of all time. Released in 2011, Skyrim won over 250 Game of the Year awards from the Academy of Interactive Arts and Sciences, Game Developers Choice Awards, VGAs, USA Today, Gamespot, 1Up, Joystiq, X-Play, and more. PC Gamer ranks Skyrim as the #1 game of all time. Bethesda Game Studios was also named Studio of the Year at the 2011 VGAs. 

He was Game Director and Executive Producer of Fallout 3, the 2008 winner of E3’s Best of Show, and Game of the Year from the Game Developers Choice Awards, The Associated Press, Yahoo, Gamespy, IGN, PC Gamer, and more. Prior to Fallout 3, he led the creation of The Elder Scrolls IV: Oblivion, the 2006 Game of the Year winner from the VGAs, G4, Computer Gaming World, and AIAS among many others. 

His other major credits include Project Leader and Designer of The Elder Scrolls III: Morrowind (2002), Producer and Designer of The Terminator: Future Shock (1995) and SkyNET (1996), and Project Leader and Designer of The Elder Scrolls Adventures: Redguard (1998).