D.I.C.E. Speaker Spotlight
2010 D.I.C.E. speaker Dr. David Gallo is leading a new exploration of the Titanic to create a 3D map of the ship. View the full article here.
UNCHARTED 2: AMONG THIEVES BREAKS AWAY AND FLEES WITH 10 AWARDS DURING THE 13TH ANNUAL INTERACTIVE ACHIEVEMENT AWARDS
LAS VEGAS – February 18, 2010 – Escaping with 10 outstanding awards, Uncharted 2: Among Thieves (Sony Computer Entertainment) ran over the competition at the 13th Annual Interactive Achievement Awards®. Hosted by stand-up comedian and video game enthusiast Jay Mohr at the Red Rock Resort in Las Vegas, the evening brought together renowned leaders from the gaming industry to recognize their outstanding achievements and contributions to the space. To view the full press release, visit our press page.

Academy of Interactive Arts and Sciences Takes Asia Gambol
(SINGAPORE) — The Design Innovate Communicate Entertain Summit is legendary for drawing the top creative and business minds from the game industry for an intimate gathering just outside Las Vegas, Nevada.
Three days of exchanging information and insights proves inspiration for another year of great game making.
So it caused a stir when the Academy of Interactive Arts and Sciences announced they were taking their show on the road, and programming a full day of content half a world away at the Games Convention Asia. For more information on the event, please visit the Asia Summit page.
2009 D.I.C.E. Summit NPD Research Now AvailableInformation provided during Anita Frazier's 2009 D.I.C.E. Summit session is now available for at the following link: http://npd.com/lps/dice_2009. You will be asked to complete a short form before the information is released to you.
D.I.C.E. SUMMIT 2010 WAS THE MOST SUCCESSFUL TO DATE!
To check out some of the incredible sessions, visit G4tv.com.
View a full press release of the 13th Annual IAA winners on our press page.
The Academy of Interactive Arts & Sciences partnered up this year with the Independent Film Channel to broadcast the 12th Annual Interactive Achievement Awards. The half hour special with highlights from the show will premiere April 10th on IFC. Please check your local listings for times. For the full press release on the AIAS and IFC Partnership, click here.
The 2009 D.I.C.E. Summit held at the Red Rock Resort sold out to a record breaking number of attendees. Starting with the keynote by Gabe Newell of Valve Software, this year’s summit consisted of 37 speakers and 18 sessions which can be viewed at IGN's DICE Central as they are uploaded. A few notable speakers were Jun Takeuchi (Capcom), John Riccitiello (Electronic Arts), Bruce Shelley (Ensemble Studios), Todd Howard (Bethesda Game Studios), Alex Evans (Media Molecule), and many more.  
The 6th Annual D.I.C.E. Summit Golf Tournament sponsored by EA Partners was held at the Paiute Golf Resort this year. EA Partners introduced the wildly popular and fun “Microtransaction model” golf that allowed the golfers to pay for offensive and defensive abilities. These abilities ranged from offensive abilities such as Drowning Victim (for $10, you get to kick the closest ball to the hazard into the water, laughing maliciously is optional, but encouraged) to defensive abilities such as Sandwich (for $2, this ability lets you make a free drop out of a sand hazard). All proceeds made from these abilities were donated directly to the Randy Pausch Scholarship Fund. The winners of the 6th Annual D.I.C.E. Summit Golf Tournament were David DeMartini, Scott Lynch, Jason Holtman, and DJ Powers. The prize this year was Rock Band 2.
The 4th Annual D.I.C.E. Summit Poker Tournament sponsored by BioWare took place at the Hard Rock Hotel where participants received BioWare playing cards and custom poker chips. This year’s winners are as listed: Ryan Peterson, Chris Archer, Jason Carr, Hamilton Chu, Melanie Williams, Jesse Divnich, Wayne Schumacher, John Hight, Mike Schmalz, and Frank Pearce.
International Game Developers Association Partners With the Academy Of Interactive Arts & Sciences® in Support of Interactive Achievement Awards®CALABASAS, Calif. and MOUNT ROYAL, NJ – October 22, 2008 – The Academy of Interactive Arts & Sciences® (AIAS) and the International Game Developers Association (IGDA), have signed an agreement where the IGDA will become involved in the Interactive Achievement Awards® (IAAs). The IAAs, now in their 12th year, are supported by all of the major video game publishers and developers in the industry. Their purpose is to recognize the top creative and commercial successes each year with Academy, and now IGDA members, voting on the winners.
IGDA / AIAS Partnership Frequently Asked QuestionsThe IGDA recently announced a new partnership with the Academic of Interactive Arts & Sciences (AIAS). Details on this new partnership can be found in our press section.
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